SOEDESCO® brings Oktoberfest to Truck Driver® with the ‘German Paint Jobs’ DLC
April 8, 2021
Players can now customize every in-game truck with six German paint jobs on Nintendo Switch™, PlayStation®4 and Xbox One
Rotterdam, The Netherlands - September 18, 2020
Tomorrow marks the one-year anniversary of Truck Driver® on console. The trucking experience launched on PlayStation®4 and Xbox One on September 19, 2019. It’s been an exciting first year with lots of community support, numerous updates and another platform announcement among others. Yes, Truck Driver is now available on Nintendo Switch with four Nintendo Specific features!
With its one-year anniversary, we decided to take a look at the past twelve months and see how the game has progressed since we first hit the road. And that's not all, we've also released a new patch today on PS4 and Xbox One. Read the full patch notes here. Linda Bendsneijder, PR manager at SOEDESCO®, looks back at the moment Truck Driver launched and reflects on the progress of the game within the months that followed until now.
Truck Driver has always been a trucking experience that explores the social aspects that come with the profession. When the game geared up for launch, it offered atruckingexperience filled with interesting characters, a wide range of cargo and unexpected storylines. We always wanted players to connect with the characters and come across lively and interesting situations. Being a truck driver involves more than driving from point A to point B and it was our intention to reflect this in the game by adding all kinds of circumstances that a real trucker can run into. Sometimes characters accidently send you to deliver the wrong cargo, or they don’t give clear instructions about where you can pick up or deliver the cargo. We really like this about the game andwethink it makes Truck Driver a fun and dynamic trucking experience.
"The game was - and still is - dear to our hearts and from the moment we launched, we already knew we were going to support the game for a long time to come”
As soon as we first announced the game, we noticed a lot of enthusiasm from the community and we really wanted to keep you updated as best as possible. We created a lot of videos and live streams, and the Truck Driver community has always been there for us since the start, even after launch!When the game released, we knew that we wanted to offer post release support for the trucking experience. Being a SOEDESCO original IP, we wanted to continue improving Truck Driver. The game was - and still is - dear to our hearts and from the moment we launched, we already knew we were going to support the game for a long time to come.
Shortly after Truck Driver released, we started our collaboration with development studio Kokku to work on the game. Their vision for Truck Driver aligned well with ours and that of the community, so we were confident it would bring the game a lot of new possibilities. This move meant a huge expansion of opportunities for Truck Driver in the long run. From the start of our collaboration, we knew that it’d be a long and exciting journey together.
A lot has changed since Kokku started working on the game. From a Unity engine upgrade to an entirely new AI system - it’s fair to say they’ve invested a lot of time and effort into the game. But let’s go back to where it all began...At first, our main focus was fixing any remaining issues that the game had upon launch. It took some time for the team at Kokku to familiarize themselves with Truck Driver, but they soon managed to work on several Quality of Life Improvements. We got a lot of help from the community and we were working closely together with them to fix any bug the game was facing. Even today, we are in close contact with the player-base to make surethe game runs smooth and throughout the year, Kokku has fixed and revamped numerous features to provide an overall better trucking experience.
When we first introduced Truck Driver on PS4™ and Xbox One, the game was initially intended for controllers only. However, we soon noticed a huge interest in steering wheel support from the community. Even before Truck Driver launched, we decided to respond to the many requests by adding steering wheel support to the game. After Truck Driver released, we continued to work on further improving and tweaking this feature.
From the beginning of our collaboration with Kokku, steering wheel support was high on our list to improve, since we wanted players to have a better and more immersive trucking experience. Kokku soon worked on optimizing many of the steering wheels to make them respond and work better. This also led to the inclusion of the peeking feature, a force feedback sensitivity slider and the addition of a new steering wheel. With the peeking feature, we added a way for you to look around you when you’re playing with your steering wheel. This means you can instantly look left or right by using the D-pad. The force feedback sensitivity slider allows you to adjust the strength of the force feedback on your steering wheel, making it customizable to your liking. We noticed many of you were keen on having these features, so we made sure they were added to the game and working properly. It took some tweaking here and there to get the features to run perfectly, but we’re very glad with the outcome.
Kokkualso addedsupport forthe Thrustmaster T80, bringing the total number of supported steering wheels to18.Again, in this case we heard manyof you had aT80 steering wheel at home, making it a must for us to include this one on our list.Both Thrustmaster and Logitech have steering wheels compatible for Truck Driver. Below is a complete overview ofallthesupported steering wheels forPS4 and Xbox One:
"Unity version 2019.2 enabled us to do a lot more with Truck Driver, such as implementing the new AI system”
One of the first major improvements we made to Truck Driver, was upgrading its Unity version from 2017.4 to 2019.2.Upgrading the Unity engine wasn’t exactly one click of a button. It required quite a lot of time and trial and error. However, we felt it was a necessary step forward. Upgrading the game’s Unity engine provided us with a much more stable gameandit would mean a huge step forward in terms of future updates.
Unity engine 2019.2was abletobringusa better optimized game with smoother frame rates, less stutters, improved graphics and reduced file sizes for patches.But, most importantly forKokku, the new Unity engine made it easier for them to focus on future development. It gave them ability to add new features and content easier, as they experienced less software limitations. Since the upgrade, we were able to focus on things that significantly improved the player experience. In essence, Unity version 2019.2 enabled us to do a lot more with Truck Driver, such as implementing a completely new AI system.
From the momentKokkustarted upgrading the Unity engine, we immediately began to look at other ways to improve the game as well.WhenTruck Driverlaunched, many of you told us that you would like to see the vehicle and pedestrian AI improved andto bemore diverse.Due to your feedback, we felt it was only logical to look at all the possibilities for revamping the AI system in the game.WhenKokkustarted investigating this,they soon discovered that theoldAI system was not suited for expansion. For example,it was very hard to tweak certain AIbehaviorsand wewere unabletoadd more types of vehicles, such as trucks(yes, they’re still coming!).Basically, the only way to improve the AI was to completely remove the old system and build a new one. Building a new system from the ground up is time consuming.It doesn’t just happen overnight. However, since this was very high on your-and our list to improve, we decideditwas the right way forward for the game.Byimplementing thenew AI system, we knewitwouldbenefit Truck Driver in the long run. We’re very happy we took this decision,sincewe’re now able to continueto add things to theAIthat will lead to more realistic driving scenarios.
Of course, it wasn’t working perfectly right away, but we’ve been working hard onimproving the system since its implementation. We’ve made great progress so farand we’redefinitelyon the right track.The new AI systemhasadded several significant improvements to the AI cars and pedestrian AI. This system has brought usindividual driver behavior types,such as aggressive drivers who honk their horn, and cautious drivers thatmight drive a bit slower.The cars also react better to traffic andrespect the right of way laws.Pedestrians in Truck Driverbehave differentlyas wellnow.They cross the streets and react to traffic.Furthermore,there is a more realistic distribution ofvehicle types and traffic throughout the map, with dense cities and quiet rural areas.However, this does not mean we’re completely done with the AI now.We’re still constantly improving and tweaking the AI and we’reworking onadding more types ofvehicles as well.
BesidesnumerousQuality of Life Improvements,bug fixes,steering wheel enhancements,a Unity engine upgradeand a completely new AIsystem,Kokkuhas also added several other things to the gamesince launch.Shortly after our collaboration, theyincludedmultiplenew features.From smaller ones that contributed to the improvement of the game, to more significant ones, such as the photo mode feature, weather enhancements andUI and UX improvements. We were really excited about these features. For instance, the photo mode allowed us to see a lot of beautiful shots from many dedicated players, especially in ourDiscord server. Youcanaccess the feature via your menu andset your ideal scene so you can share your perfect truck shots. It’s always nice for us to seehow each player enjoys these new features we’re adding to the game and that was especially the case with the photo mode.
The weather enhancements are no exception, we’vereceiveda lot ofpositive feedbackon this one. The weather enhancement brought a better immersive experience to the game with more balanced weather conditions and rain effects.We actually started working on this due to much requested community feedback. When it rains, the rain effects become visible on the front and side windows of your truck,bringing a more realistic trucking experience. It even includes a feature where,if you’re stationary, the windows will start to get foggy and functional windshield wipers were introduced as well. We were very pleased with the outcomeand we feel thiswas also the casefor you!The same goes fortheUI and UX improvements. We completely overhauled the in-game UI for a more practical display of information and we’ve added a new tutorial that properly introduces the game.They all made for a better playerexperience,which was noticeable among our player base.
Of course, Kokku has included several other enhancements to the game as well. Throughout the whole process, we did not lose sight of the Truck Driver player base. We had a lot of close contact with the community to see what all could be revamped and improved. The enhancements might be a bit smaller, but that doesn’t mean they’re not worth mentioning. Here’s an impression of several updates we’ve introduced to the game since launch:
"We’re far from done with Truck Driver and there’s a lot still in the works for this title."
As you all know, we’re far from done with Truck Driver and there’s a lot still in the works for this title. We’ve already teased and announced severalexcitingthings, such asnew AI vehicles anda completely newvisualdamage system.Some of youmight have seenascreenshot of a pick-up truck that’s coming to the game.In the nearby future, you can expectthese pick-up trucks,tractors, mini vans, classic musclecars and more!
For the attentive viewers among us, you might have noticed that the achievements/trophieslist already shows hidden places and damage system.Nowwedon’t want to spoil anything yet about the hidden places, but we’vealreadyannouncedthe coming of a visual damage system.Andboy arewe excited for this one!Itadds visual damage to the player’s trucks and AI vehicles. Currently, players see the damage their truck has sustained on theSatNav.There’s chassis damage, engine wear and tire wear. These damages have impact on the gameplay as well. Tire wear increases the braking distance, chassis damage results in steering deviation and engine damage simply breaks the engine. However,theupcomingvisual damage systemvisualizes damage in 3D by showing scratches and dents at the exact spot the truck was hit. The AI vehicles will also display accurate visual damage.Kokkuis currently still working on this system and we hope to update you on its progress soon!
At the same time, we’ve got a lot of other cool stuff in store for the game.Kokkuis also busy with many otherfeatures and content that will expand the trucking experience. As always, we’ll update you once we’re able togive youa more concrete estimation of these plans.
Besides everything that’s currently in the works for Truck Driver, we’re alsobusy with other projects for the title. One of which, is a Nintendo Switchversion of the trucking experience!Earlier this year, we announced both a digital and physical editionof Truck Driver on Nintendo Switch.Unfortunatelywe cannot give you an exact release date yet, but what’s certain is that the game will come with several Nintendo specific features.For the Nintendo Switch version, Truck Driverwillsupportsolo horizontal grip and tilt controls. The game alsogets HD Rumble support, which allows for subtle and fast changing vibrations thatincreasesthe gaming experience.
And as you all know; Truck Driver is also coming to Steam. This summer, at the Steam Game Festival – Summer Edition, we released a demo that was accessible to players worldwide from June 16 until June 22. During the festival, players had a chance to connect with us and tell us what they think. This was extremely useful for us to find out what the game still needs and how it can be improved. Kokku is currently still working on the Steam version of the game and even though we can’t give you a release date just yet, we’re going to attend the Autumn Edition of the Steam Game Festival as well! The Truck Driver demo will be playable from October 7 until October 13, so make sure to set a reminder in your agenda and don’t miss out on your chance to play!
That’s pretty much all that we’ve been working on since Truck Driver launched on PS4 and Xbox One. This past year has been a roller coaster ride, but we couldn’t be more grateful for everything that we were able to do. Thanks in huge part to you, the dedicated player base. It may sound cliché, but this wouldn’t have been possible without you. So, thank you very much from the bottom of our hearts and we hope you’ll be able to enjoy Truck Driver for a long time to come!
Curious to learn more about Truck Driver, or would you like to tell us what you think we should improve or include in the game? Come join our Discord to chat with us and other dedicated Truck Driver players! It's a place where you get to share ideas and show us your perfect photo mode shot. We're always open to suggestions and feedback on how we can further improve the game.
Not on Discord? No worries, we're also available at firstname.lastname@example.org.
View all our announcements, game updates, launches and more.
April 8, 2021
Players can now customize every in-game truck with six German paint jobs on Nintendo Switch™, PlayStation®4 and Xbox One
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