Hey everyone! We just released a new update on the demo.
This update introduces a wide range of gameplay improvements, visual upgrades, new content, and important fixes—giving players a more complete and polished demo experience.
Improvements
- Improved draw distance across multiple areas of the game world.
- Enhanced map quality with improved anti-aliasing during zoom and increased texture clarity.
- Medium-sized vehicles now handle sharp turns more smoothly and realistically.
- Refined windshield behavior during heavy storm conditions.
- Improved traffic AI – vehicles now brake earlier when detecting potential collisions.
- Traffic vehicles will no longer change lanes into the player’s lane unless at a safe distance.
Content Updates
- Added new parked vehicles throughout the game world.
- Introduced new billboards in various locations.
- Freedom to Roam mode unlocked – players can now access up to two missions.
- Garage unlocked – interface is still a work in progress (WIP).
- Updated driving physics for the first truck after the prologue in Story Mode and Freedom to Roam:
- Heavier feel
- Faster braking response
- More realistic interaction with road bumps and uneven terrain
- Added advanced mission statistics for both Freedom to Roam and Story Mode.
- Added shader pre-calculation option at game startup.
- Introduced Vista System (Story mode only - WIP).
- Introduced Hunger System.
Fixes
- Various localization fixes.
- Fixed an issue with trailer dynamic collider center offset.
- Fixed a crash related to overpass navigation.
Thanks for your feedback and support! See you on the road ;)