Hi! I am Paulo Bohrer, the music composer and sound designer behind Kaze and the Wild Masks and one of the founders of development studio PixelHive. We are a small game development team based in the city of Porto Alegre, the capital of the southern state in Brazil. Most of the team have been developing games for many years prior to Kaze and the Wild Masks, and we all shared a hive mind-like desire to develop a retro game that we could actually call ours, something that went back to our roots as young gamers and shared the magic of those “simple” yet powerful games that we grew up with.
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Go on a journey as Kaze in this 90’s classics inspired platformer. When the Crystal Islands get cursed, Kaze needs to save her friend Hogo while facing enraged living vegetables. Find the Wild Masks to unleash the powers of the legendary guardians and master land, sky and sea.